Like countless others have said it's not the control scheme that makes a great pilot - it's the whole package.Below is my favorite video of my favorite weapon of all time being used masterfully. Yamato's range control is breath taking.
Yamato is using short range blaster railguns. Of course, Yamato is the finest pilot in game. But if you are a Hotas user, you will never ever come even close to Yamato's precision with short range blaster rail guns. Yamato's skill withstanding.
If you are a hotas user and can use srb rail guns consistently well, kudos to you. You are one in thousands.
Look at his PIP management. Look at his boost timing. Leveraging the biweave for regeneration and getting shields back. Look at his build: I'm pretty confident that multicannon is mostly there to keep Turk's regen at an absolute minimum while still leaving plenty of energy for WEP. Regardless, thanks to it being gimballed it's a nearly constant source of serious damage. I bet Turk took a lot of damage with zero PIPs to SYS because of that thing.
Finally there's just the fact Yamato is way better under pressure than his opponent. Did you see the predictable flight pattern Turk fell into? Yamato just had to make sure the rails were lined up where his target was repeatedly going to be and keep being evasive (and don't forget the FDL's relatively small unshielded profile plus the extra WEP and ENG you can leverage before shields start recharging). To put it another way, he was inside Turk's OODA loop. Yamato observed, oriented, decided, and acted faster than Turk and rightfully got the the W. Control method has nothing to do with that.
But yeah, sure, lift up the fact he uses keyboard and mouse like some kind of goddamn holy grail and demand FDEV undergo a serious overhaul of the flight model.
I humbly suggest an alternative: get good.