Release Trade Computer Extension Mk.II

The efficiency shows you, how good profits can be made at a station. TCE rates every trade station in database by how much rebate is given on a commodity, which you can buy and how much profit can be gained on a commodity, which you can sell at a station.

Combining these two values gives an efficiency rating for the station. A value higher than 1500 CR. is rated as HIGH, a value lower than 750 CR. is rated as LOW, in between is rated MED.

So it was sorted not by text, but by value, therefore the first station listed has the highest efficiency of all stations in your database. Auto-Destination checking only the best profit that can be made from your current station.
Thanks, that does make sense.
As a side note, some may be confused by the distance indicator shown for a listed station. If you didn't have added a station to the register, the distance shown is the range between your current location and the station at the list. After you have added a station to the register, the distance shown is the range between the last registered station and the station at the list.
I don't think that was clear, but sort of makes sense because the markets list changes every time you add a market to the register, so it is clearly related to something that is changing.
 
Another question. On the Missions panel, there is a star and a loud hailer which I have seen yellow and red. What do these mean?
 
Another question. On the Missions panel, there is a star and a loud hailer which I have seen yellow and red. What do these mean?
The star represent the gained reputation from the mission and the speaker is your influence (low = red to high = green).
 
Version [1.8.4.4] released
Changelog:
  • Fixed a display issue at the Destination display for the text-based UI.
  • Fixed a rare issue with an unintended filter activation resulting in no entries shown at the Trade Market tab of the Navigation panel.
  • Fixed a rare error when reaching a star system at the old Summary panel.
  • Fixed a rare error when processing station efficiency at the Route Planner panel.
  • Fixed an error when starting a route, where the start station wasn't the current station at the Route Finder panel.
Notes:
Either download the version above, install and transfer your old database, or use the auto-update function of the launcher.
Click the 'new version' notice at the bottom of the launcher.

If you find an error, please report and use the Report a Bug button at the launcher and don't forget to copy the error details and ErrorReportFile.7z archive.

I like to remind any user, who want's to use TCE in french, spanish or russian to help in translating the
latest interface phrases, common commodities and rare commoditiesat OneSky. Thanks in advance.
 
Hello,
Had an issue with the EDDB relay, something about a value too high. I had this under 1.8.4.0 but waited for the latest release in case it was fixed in the last couple, or this one.

All info is here:


Thanks
Thank you for the report. Found the issue, bypass it by starting the EDDB-Relay service at the Options panel. A fix will be released with the next update.
To be clear, for the influence, is that the influence to be gained from the mission?
Yes, so it is.
 
How are the translations coming along? Are they already done and i just dont know how to install them? :D
edit: Yep, im just an idiot and blind xD Forget about it


Anyway - awesome tool! Thank you for your hard work! Stay healthy!


edit:
Oh, i get an Error when verifing my database. Everything else is green, but the tce_stars.db shows red error. How can i fix that? I will try the repair button but 91k systems may take a while ;) I used the relay and then i got the red error when verifying the database.
 
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Oh, i get an Error when verifing my database. Everything else is green, but the tce_stars.db shows red error. How can i fix that? I will try the repair button but 91k systems may take a while ;) I used the relay and then i got the red error when verifying the database.
It would be worth sending a bug report from the launcher before repairing incase the cause can be identified.
 
Yea, i did that today :)

I like the tool but it needs a lot of Ram. Can i somehow reduce that with some settings? Lowest i got was 3gb of Memory usage with a very small trading range like recommended in the FAQ.
 
Yea, i did that today :)

I like the tool but it needs a lot of Ram. Can i somehow reduce that with some settings? Lowest i got was 3gb of Memory usage with a very small trading range like recommended in the FAQ.
Got your report.
To reduce memory usage, deactivate the EDDB-Relay automatic update service and do it manually at the Launcher once a day with a higher range of stations.
 
Thank you, i will try that!

And sorry for the kinda useless report. Its hard to describe and to replicate so i hope at least the reportfiles help a bit.
 
Feature request: On the personal panel > hangar, is it possible to add a navigation button in side the box for each ship so that you can set the navigation. Have like 7 ships scattered around the bubble. Example:

2021-03-12_20-57-42.png
 
Version [1.8.4.5] released
Changelog:
  • Added the possibility to add or change the star system notes at the New Summary panel.
  • Added a 'Set Destination' button when hovering above a ship image to the Hanger tab of the Personal panel.
  • Fixed an error when processing newly added stations of the EDDB-Relay at the Launcher.
  • Fixed a rare error creating the visited star system cache on the shutdown event.
  • Fixed a critical issue with the addition of unknown star systems through EDDB-Relay resulting sometimes in doubled entries. Please verify your Star System database and repair it, if an error was detected.
  • Fixed an issue when changing a station type at the Database panel and the Summary panel wasn't updated after saving the changes at the Database panel.
  • Fixed an issue when manually hiding the UI and an interdiction happened, the UI becomes automatically visible again on entering supercruise.
Notes:
Either download the version above, install and transfer your old database, or use the auto-update function of the launcher.
Click the 'new version' notice at the bottom of the launcher.

If you find an error, please report and use the Report a Bug button at the launcher and don't forget to copy the error details and ErrorReportFile.7z archive.

I like to remind any user, who want's to use TCE in french, spanish or russian to help in translating the
latest interface phrases, common commodities and rare commoditiesat OneSky. Thanks in advance.
 
First of, thanks very much for the great tool. It is an awesome addition to the game.
I've have an issue that the "Route Finder" ignores the landing pad size. It offers trade routes where the destination is medium when the filter is set to only large as well as the setting in the options. i.e. it offers "Bernard City (KACHIAN)" which has a medium pad.
After searching this thread it seems this issue/suggestion has been reported in 2016 (reply was "Will add it to the next patch, which is released very soon!") and a few more times after that (with the same promising reply). I hope you'll get around to it soon.
 
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First of, thanks very much for the great tool. It is an awesome addition to the game.
I've have an issue that the "Route Finder" ignores the landing pad size. It offers trade routes where the destination is medium when the filter is set to only large as well as the setting in the options. i.e. it offers "Bernard City (KACHIAN)" which has a medium pad.
After searching this thread it seems this issue/suggestion has been reported in 2016 (reply was "Will add it to the next patch, which is released very soon!") and a few more times after that (with the same promising reply). I hope you'll get around to it soon.
I can't recreate the issue, the Route Finder working properly here.

The filter settings at the Options panel do not affect the Route Finder. There are seperate filter options at the Route Finder.
Otherwise, why do not send me a bug report, so I can check your databases... ;)
 
Its awesome how fast you push out fixes! :D

Can you maybe try to optimize the tool a bit on the Memory side? I dont complain, but i see that it uses a lot of Memory (depending on the settings) and thats not so good.
 
Its awesome how fast you push out fixes! :D

Can you maybe try to optimize the tool a bit on the Memory side? I dont complain, but i see that it uses a lot of Memory (depending on the settings) and thats not so good.
Will do, but TCE has not a hardcoded limit for it's settings. The Trade Range is a soft cap, which limiting memory usage.
In most cases, a Trade Range above 100 LY isn't necessary and can reduce memory consumption.

The usage of EDDB-Relay cost alot of memory, correct! But I will counter it by cleaning all variables after the processing is done.
Therefore, if the service is started or updating again, it will require more time to finish, because the base data from the EDDB files have to be processed again.
 
Using Main UI/Trade/"best buy", it's listing markets with "0" stock (sort by distance). I can send the 7z, but I think it's been doing that for a while.
 
IDK if it is the right place for a feature request, but there is a feature I would LOVE to get (if it is doable).

I have been doing a lot of Massacre Mission Stacking.
Basically, I go to 2-3 System where multiple factions ask to kill the same Pirates.

Exemple:
  1. Station A:
    1. Faction A:
      1. Mission 1: Kill 10 pirates
      2. Mission 2: Kill 25 pirates
    2. Faction B:
      1. Mission 3: Kill 40 pirates
    3. Faction C:
      1. Mission 4: Kill 12 pirates
      2. Mission 5: Kill 35 pirates
and etc.

As you see, station A, Faction A, want a total of 35 pirates, and Faction B, a total of 40 Pirates, and Faction C, a total of 47 pirates.

Since they all ask for the same pirates, when I kill 1 pirates, each faction receive 1 kill, so after 40 kills, All mission for Faction A and B are done, and when I get to 47 kills, the full stack is finish, and I am ready to go back to the station, finish all 5 missions, collect new mission, and go back to War.

Problem is, I have to go back and forth and every missions to see how many pirate Kills I've done since the begeninng of the stack, and how much kills left (I do know because I keep a spreadsheet to track, but I don't know how much I already killed).

Is there something you can do? Count the number of target I killed (Wanted, Mission target), and maybe with a reset button? Or completely analysing the stack and showing the number of kill done on the number of kills accepted?

Also, second ask, when I go on a station to share and finish the mission, I have to scroll thru the transactions one by one to find the one from that specific station, and then share, wait for my friends to accept, and finish it. Is there a way to have the list of mission I have on that specific station? so I don't have to scroll all the way?

Thanks =-)

You can send me a DM if it is easier
 
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