As a PvP pirate, I support the idea of in-system star jumping. I'm going to figure out where the points of traffic are anyways, and I'll go stalk the secondary star if I have to. Anyone who is able to high wake out to another system is capable of highwaking out to another star, so I don't see what the issue is.
One thing is for sure, if I'm not able to get the drop on someone, and they beat me into full speed supercruise, I'm damn sure not chasing them 200,000 Ls to the next star. I wouldn't consider them waking to the next in-system star any more of a loss than them waking out to the next star system.
If anyone has counterpoint to my position, I'd love to hear it.
Anyone who thinks flying in a straight line for 20 minutes to get from the A to the B star is "fun gameplay" is out of their gourd.
I was only making the point that I've seen in hundreds of these threads before - it's not something I subscribe to as I said. I agree that it would be better to have these mini jumps, but that's just my opinion, and I thought I'd save the OP some hassle by mentioning it before he got swamped with angry posts! Maybe I wasn't clear enough?