So, by the same logic, things may as well remain exactly as they are today - anyone joining today, or when Odyssey arrives on 19th, will still have to gather the same materials as everyone else before them?The folk starting in 6 months time would still be at the same starting point as a person starting fresh in Odyssey, unless there is another entirely new set of upgrades and currencies introduced between Odyssey launch and then. So there wouldn't be any need to "do" anything at that point.
So, a player buying in today will have a fully engineered fleet by the 19th?The entire point of this suggestion was to evaluate just how much stuff there is, and how adding an entirely new progression system in the form of space legs is going to affect the sheer number of systems at play. Existing players will already have had the option to go get their engineered ships and can purely focus on suit upgrading, whereas a new player would have to juggle both systems.
It just appears that an expansion to the game, which will add exactly the same mechanics to new and existing players alike, is disadvantaging a player who joins on launch day as they will have to do the same collections as everyone else would have had the choice to do beforehand.