Yes, sort of. They'll be importing a snapshot of our live game so any progress will be overwritten by that.
This is just a hot mess, can’t believe it’s been in development for so long, and I’m not talking about the bugs - it’s an alpha, but it’s pretty apparent to me Odyssey is just a new game focused on FPS gameplay, the absence of ship interiors isn’t an oversight, they simply haven’t bothered because it’s at least obvious to me their intentions were to simply capitalise on FPS player base.
Let’s hope so, I appreciate your optimism, and I do hope they utilise Odyssey to expand upon...I honestly really do.For me, as a teenager playing Elite back from Elite 2 and EFF, this is one step towards more immersion and "ideal Elite" + more / better quality planets, not to even mention all those THOUSANDS of different kind of stations / outposts / ground bases there will be soon available (as all of the 27 times X times X factors are mixed at their interiors, much more important to me than JUST some 40 different ship interiors with no life...).
I were never actually that much interested about FPS-shooter elements or "Apex-taxi" we can test now, but how Odyssey will eventually wider the space and area (even through foot) in the universe I can experience more and better than before (such as more and better quality planets, and many different possible variations of station / outpost /ground base interiors and each having even their different views from the windows).
Also, I can already see how Odyssey can give hope that even more, such as ship interiors and more complex planets, are not that though to do or that far away in the future.
poor framerates and LODs that look rubbish until they resolve (which can take many seconds). It's probably actually ruined Horizons until I can shell out on some new hardware (although admittedly that remains to be seen).
Gotta admit I am mightily frustrated having spent hours failing missions to finally succeed in gaining the objective (collect documents) just to be destroyed in the Apex shuttle while taking off to return to the mission giver. It seems base security weren't impressed with me breaking into their facility and the patrol ship blew me and the poor Apex pilot to smithereens as we took off. so frustrating but really fun and enthralling while figuring out how to achieve my goals.
Highly disappointed with the instancing. My big hope with this update was the fact it took so long to make. There had to be enough time to put in a better network stack, which would radically improve so many aspects of the game.
Well, a new network stack would be a major optimisation for E in every aspect.Maybe this update is more about optimization and bug smashing, rather than making it all new?
There is something familiar in this compared to Alpha´s and Beta´s at the past years.
IS IT REALLY??? THANK YOU FOR POINTING OUT HOW STUPID I MAY OR MAY NOT BE!!!IT'S AN ALPHA! Stuff being broken is literally the point, and Frontier specifically came out the other day and said the optimization work has not been done yet, and the performance will be bad and to expect it to perform poorly in alpha.
Also some of your # items have already been fixed by the day 2 hotfix. And some of your other # items are obviously bugs that you, as an alpha tester should be reporting. This is an alpha test not an early access timeframe, you are being a tester, not a player.
But point is you're complaining that an alpha is an alpha...
Put out the fire:...which it doesn't. Also, the mission requires me to extinguish any fires I find. Do I need to buy a fire extinguisher from somewhere?...