Posted this on one of the Facebook groups the other day but posting it here for consideration in the roadmap:
NPC Multi crew where firstly they will warn you (cue different voices associated with crew) that a module is taking damage but you can then instruct them to start repairs. You could also hire crew with different stats - eg crap (initially) at combat but good at Systems.
NPC Multi crew where firstly they will warn you (cue different voices associated with crew) that a module is taking damage but you can then instruct them to start repairs. You could also hire crew with different stats - eg crap (initially) at combat but good at Systems.