My guess is that a permanent fix probably requires a client patch, and the chances of them deploying another one of those late on a Friday so we can see what it breaks over the weekend is zero.It's quite unfortunate that the "fix" is such a shoddy solution. Something obviously causes this problem, if you know the workaround then you must know the cause as well. Why couldn't you fix it properly? I can't imagine what a ruin of code this game must be if you have to use such workarounds. Quite incredible to be honest.
They only have two developers working on this version of Elite. One caught cold due to wearing shorts all the time, and the other got a flat tire on the way to work, so it was up to the server guy to whip up a quick fix before the weekend.It's quite unfortunate that the "fix" is such a shoddy solution. Something obviously causes this problem, if you know the workaround then you must know the cause as well. Why couldn't you fix it properly?
Shouldn"t we? I mean I can not comprehent how such a huge amount of issues occur without notice by the test and release team. Bearing in mind that the september update should increase the amount of new gamers by easier on-flight-assistance the result is frankly speaking a desaster: the experienced gamers are the ones who need to struggle with a lot of inconveniences whilst they do not have any benefit from the update. I hope all lessons are learned before frontierdev is going to roll out the december update. I know a lot of gamers who switched over to other games.Just keep up the good work, we all know how complex the game is under the hood. Well.......we should all know anyways, doesn't take a degree to figure that one out
There was no "in-game message" about the "fix" yesterday when it was deployed. The only "in-game message" players were getting was that the servers would be rebooted, and that only sporadically. Players not being informed about this workaround (which is why i'm putting "fix" in quotes) is why this was such a mess.Maybe pay attention to the in game message about the fix yesterday, that was a BIG clue lol
Yup it's completely okay to let the game go bonkers because you bought it for 40 pounds years ago.Evening commanders,
For me the game is still perfectly playable. I didn't want to donate 40 mil or ferry 500 snooty nosed tourists anyway.
If it is 'bugging' you (see what I did there) then Don't play.
Also if the complaints were in relation to a £40 grand car and it was recalled due to the DAB radio not working or the steering wheel falling off occasionally then I would be a tad more understanding.
As it is it's a game that cost me £40 quid a number of years ago now and has provided me many happy hours of RNG related tasks and some genuinely excellent content on occasion.
Locking up when changing ships, still.Greetings Commanders,
Today we introduced a workaround to address the issues players have been experiencing with the Mission Boards. These changes will stop commanders experiencing the 'soft lock', bringing functionality back to the mission boards. As a side effect of this workaround, each faction will have one mission that players will not be able to access, even though they should meet the requirements. Commanders will be able to access the other missions, and we are continuing to investigate a long term fix. We will update you with any changes as soon as we can.
The server is back up now, and we thank you for your patience whilst we have been looking into this. If you do have any further issues please let us know on the Issue Tracker.
Your welcome. Glad to help.Yup it's completely okay to let the game go bonkers because you bought it for 40 pounds years ago.
Thank you for sharing that.
I got it Ferus, weird it never displayed.Eh, nevermid.
It's not perfectly playable, yesterday I launched a fighter and the game promptly dumped me to a black screen.Your welcome. Glad to help.
I feel bonkers is strong as it is perfectly playable, unless of course you wanted to donate £40mil. In which case I agree wholeheartedly, it's knackered.
It'll be back on track soon.
Well, endless non-productive posts... I absolutely get why they pop up here.I got it Ferus, weird it never displayed.
Forum is broken too.
I do get your point honestly. My comment was driven by the endless non-productive posts. It is frustrating when a patch breaks things. It doesn't in any way justify FDev ignoring paying customers concerns and feedback but it's been this way since inception.
Amazing how quickly they fixed the stations not lining up when dropping from super cruise which tells me that the other issues are far more difficult to fix.
Evening commanders,Well, endless non-productive posts... I absolutely get why they pop up here.
We have endless bugs being introduced over and over and over again to a game we love and many of those bugs prevent players from playing altogether. Many of those bugs are still not resolved after months. I totally get why people vent here... And perhaps while venting they not always manage to stay on topic.
Anyway, my beef is not with FD ignoring paying customers or breaking things. Bugs happen and I get it.
What I don't get is the nature of bugs that slip through QA/testing (if there was any in the first place) - if anyone at FD tried to test the patches for a mere 5 minutes they would immediately spot the most obvious bugs and mistakes. And if they cared enough they would NOT release the patch upon their customers but they would instead delay it and try to fix it first. Or they could bring beta servers back...
And as a side effect the number of non-productive posts would decrease radically.
But hey... here we all are talking about non-productive posts. Trust me, I'd rather be playing the game right now but I just can't bring myself to play it while it is in such a state.
PS: Station orientation is an excellent example - why was it broken in the first place and why didn't anyone at FD spot such an obvious bug before releasing the patch? Of course people will complain and of course there will be many (for some) non-productive posts...
I dont think anything between now and Q3/Q4 2020 is supposed to do anything for anyone before then. What matters is that when the PR machine is going full-pull, all media are reporting on ED and the spotlights are on the game that new players then have a smooth experience. Until then spit, ductape and a few strings should suffice to keep the game barely running. Keep in mind they want us to be happy and excited when they have something to sell us. Until then it is just a matter of preparing for that moment; make sure there are tutorials, have the store fully integrated et cetera.Shouldn"t we? I mean I can not comprehent how such a huge amount of issues occur without notice by the test and release team. Bearing in mind that the september update should increase the amount of new gamers by easier on-flight-assistance the result is frankly speaking a desaster: the experienced gamers are the ones who need to struggle with a lot of inconveniences whilst they do not have any benefit from the update. I hope all lessons are learned before frontierdev is going to roll out the december update. I know a lot of gamers who switched over to other games.