Incentives to go to fleet carriers?

Pretty sure anyone who intends to own FC isn't really concerned about costs or money making. Having one for most CMDRs, or even squardons is much like a vanity gimmick, and that's pretty much it. Personally just hope these things would be worthwhile, really. And by that, meaining they can truly bring something unique to gameworld and for other CMDRs to ahve at least some real utility out of them.
 
If a fleet carrier owner isn't being generous, what would someone gain by going to them? I mean from a monetary POV, as anything you sell to a fleet carrier, if the owner isn't being generous, will likely not be as profitable, as giving your goods/services to a station.
That's the wrong way round to ask the question: the fleet carrier will have to offer better prices than stations in the same system, or no-one will sell to it (indeed, no-one will know it's buying)

Anyway:
- deep space carriers, as others have said, don't have meaningful competition from NPCs so it's them or nothing.
- at least to start with, there'll be lots of exploration/DSSA carriers needing fuel loading, and so they might offer "better than NPC" Tritium prices to speed up this process. Longer-term there might be a decent market for deep space Tritium miners, if not for maximum profit then for RP/altruistic purposes and the opportunity to do some mining in more interesting scenery than the bubble can offer.
- I suspect that next week's gold rush will be based on bulk trade, and with an organised team carrier-assisted bulk trade can be slightly more profitable than flying the goods yourself even including a small cut for the carrier owner. (And some people dislike mining enough that they'll take half the hourly income just to not have to do it, even if I'm wrong about the gold rush). In-game comms are probably limiting this to groups who already know each other.
- specialist groups like OpIDA will find the ability to load all the Beryllium onto a carrier quite useful
- the "trade Elite in 30 minutes with a new account" speedrun video will need a couple of people to use a carrier, and then at least some people will criticise their technique and be convinced it can be done in 25...

I don't actually think a carrier needs to give 200M/hour to get people to use it, though - after all, what do you actually need credits for, unless you want to buy your own carrier? - not everyone in the game is currently sat around Borann spending every logged-in minute mining LTDs, so not everyone will demand 200M/hour for interacting with a carrier, so long as they make a bit of money on the deal.
 
Of course it does. If you do not realize this you are costing yourself credits/hour. Now, your incentive may not be credits/hour and then you do whatever you feel like, but if it is it certainly matters.
I really don't know how you missed these words immediately after the sentence you quoted.

I wouldn't jump more than two or three times to get a good sale price.
To be absolutely explicit; if you can't find at least 1.2 million within 2-3 jumps of your mining location (which is less than 10 minutes of travel time, return), you really don't know how to find good prices for LTDs.

So, why would I travel 2,000 LYto get exactly the same experience that I can easily find in the bubble, in the best case scenario, or for an inferior experience when I get prices at 1.6m in the bubble. That 400k/t cut is 250m off a cutterload sold at 1.6m... that's over an hour of LTD mining. Why would you deny yourself the opportunity to get that in the bubble?

I get everything you're saying, and it really sounds like you're just putting lipstick on a pig. If you really wanted to make this vaguely interesting, I'd pump your purchase prices up to at least 1.4m/t, if not 1.5m/t. That would rule out any competition the bubble could offer.
 
So, why would I travel 2,000 LY
You wouldn't, you would hitch a ride on a carrier.

exactly the same experience that I can easily find in the bubble
The entire point of the given scenario was that it was not the same experience as in the bubble, but a situation where a superior mining spot existed outside of the bubble.

Why would you deny yourself the opportunity to get that in the bubble?
Why would you mine 200 tons/hour for 1.1 M/ton and 2-3 jumps to the sell station when you can mine 250 tons/hour for 1.2 M/ton with the sell carrier next to the rings?

Getting 1.6 M/ton sell stations is unreliable and generally does not happen that often with good demand.
 
You wouldn't, you would hitch a ride on a carrier.


The entire point of the given scenario was that it was not the same experience as in the bubble, but a situation where a superior mining spot existed outside of the bubble.


Why would you mine 200 tons/hour for 1.1 M/ton and 2-3 jumps to the sell station when you can mine 250 tons/hour for 1.2 M/ton with the sell carrier next to the rings?

Getting 1.6 M/ton sell stations is unreliable and generally does not happen that often with good demand.
Ok... i give up. Keep piling lipstick on that pig though, I'm sure someone will fall for it.
 
If a fleet carrier owner isn't being generous, what would someone gain by going to them? I mean from a monetary POV, as anything you sell to a fleet carrier, if the owner isn't being generous, will likely not be as profitable, as giving your goods/services to a station.
Agreed. They are flawed in that respect. The market feature makes no sense unless its to take trading out to places where there are no npc stations to compete against. Maybe at some point we'll see player markets and missions that can only be issued aboard carriers. I dunno. At the moment carriers seem to be something that's meant for a much bigger plan and I hope that will be with next years update.
 
You wouldn't, you would hitch a ride on a carrier.


The entire point of the given scenario was that it was not the same experience as in the bubble, but a situation where a superior mining spot existed outside of the bubble.


Why would you mine 200 tons/hour for 1.1 M/ton and 2-3 jumps to the sell station when you can mine 250 tons/hour for 1.2 M/ton with the sell carrier next to the rings?

Getting 1.6 M/ton sell stations is unreliable and generally does not happen that often with good demand.
It is interesting that the owner of FC buying up LTD at least 1.1M and fully filled the hold, can then find a system where he can sell ALL and at least without a loss?
 
It is interesting that the owner of FC buying up LTD at least 1.1M and fully filled the hold, can then find a system where he can sell ALL and at least without a loss?
You would not sell everything in one go, you would have to ship it between the carrier and the sell station. The demand at those stations usually refreshes. The bulk tax would be applied for each load individually, not on the carrier as a whole.

Ok... i give up. Keep piling lipstick on that pig though, I'm sure someone will fall for it.
You can keep thinking it is a pig for all I care. However, if you go in with the prejudice that what you are getting is a pig without actually analyzing the facts, you will be at a disadvantage.
 
Pretty sure anyone who intends to own FC isn't really concerned about costs or money making. Having one for most CMDRs, or even squardons is much like a vanity gimmick, and that's pretty much it. Personally just hope these things would be worthwhile, really. And by that, meaining they can truly bring something unique to gameworld and for other CMDRs to ahve at least some real utility out of them.
I like to compare FCs to owning a car. It won't make you money, quite the opposite, it'll cost you. Convenience is the main draw for me. Mass commodity storage, having my fleet and modules with me at all times, being able to switch ships in systems without shipyard, jumping 500ly in one go.

One thing I will definitely not use my FC for though, is trading (be that commodities, or ships/modules). It's pointless the way it's implemented right now. If NPC trading was a thing I'd be all over it though.

I will however install a shipyard, not because other players can land on my FC then (I couldn't care less either way), but because my alt CMDR can then hitch a ride. Expensive, sure, but since my CMDR can afford it, why not.
 
You wouldn't, you would hitch a ride on a carrier.


The entire point of the given scenario was that it was not the same experience as in the bubble, but a situation where a superior mining spot existed outside of the bubble.


Why would you mine 200 tons/hour for 1.1 M/ton and 2-3 jumps to the sell station when you can mine 250 tons/hour for 1.2 M/ton with the sell carrier next to the rings?

Getting 1.6 M/ton sell stations is unreliable and generally does not happen that often with good demand.
Sorry, but who said the FC owner would be willing to pay 1.2 million per ton?

Hell, if he's got a captive audence he would offer well below the market rate. He'd be stupid to buy at anything close to the market rate anyway, otherwise the owner will make a loss.
 
I cant see much point in FCs being used primarily to make money for the owner, personally. If you have the 6 Billion or so needed to buy one, you could just.. not buy one and never need to think about credits ever again anyway.

Ill be buying one, but i wont be trying to make money with it, just a way to have all my ships with me all the time, and for those ships to not need their own jump range (in many cases) so can be engineered and built in a way that is more focused to their intended use.
 
Wow someone was busy not using FC during the betas, unless these new hotpots at 1000's+ ly out and only reachable for FC owners. A quad LTD hotspot is no good if not in the bubble and it takes you 2 hours + jumping there and 2 hrs back to sell, remember mining ships are configured for mining, not max jump range. So if bigger FSD is fitted cargo carrying capacity will drop a lot.
 
Wow someone was busy not using FC during the betas, unless these new hotpots at 1000's+ ly out and only reachable for FC owners. A quad LTD hotspot is no good if not in the bubble and it takes you 2 hours + jumping there and 2 hrs back to sell, remember mining ships are configured for mining, not max jump range. So if bigger FSD is fitted cargo carrying capacity will drop a lot.
They could be loading it all onto the carrier.......
 
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