Notice GalNet changes

all that to me sounds like it's time to sell the game and ip and code to a development team that can manage it better.... or just open source it and the community can do our own thing. Running it into the ground is just a waste.
I hear CiG are in need of a codebase for a space game ... I think they may still have the $$$
 
So the person who writes the stories for GalNet and CGs is the same person who debugs the core software in Elite Dangerous? I wonder if the janitor also performs double-duty. If so, I'd hate to see the state of the toilets at Frontier headquarters now that he's been retasked to solely focus on bug-fixing....
The toilets are full of bugs. Also, I hear one of the accountants cleans the coffee machine. :D
 
Today we have Thargoid Incursions in the game, and starports on fire for the first time in 6 months. And what does galnet have to say?

Nothing*. Still celebrating Christmas.

I guess we're used to Galnet not following the main storyline of the game (for never explained reasons), but FD have been spending the last 6 months mainly improving the new start experience - and yet don't put anything in-game (or on social media) to tell new players about these aspects of the game when they appear.

I agree with removing the fluff pieces, but in these times of content drought it's a shame the game doesn't inform players when something actually interesting happens.

* yes, there is the automated 2nd post, but it doesn't appear on the launcher / splash screen.

Anyway, here's my artists impression of Galnet today :D

 
Its official, Factabulous has found first video footage of Raxxla! Its 'a tiny bit obvious' and 'like nothing else seen in game'. Fits all the clues.

So the person who writes the stories for GalNet and CGs is the same person who debugs the core software in Elite Dangerous? I wonder if the janitor also performs double-duty. If so, I'd hate to see the state of the toilets at Frontier headquarters now that he's been retasked to solely focus on bug-fixing....
oh, I don't know, Im quite reassured that the Reorte End of Year Festivities are still concluded. I'd hate to think of them suddenly starting up again now so this news is a constant reassurance to me. I know the galaxy and Open is safe because absolutely nothing else is happening anywhere at all and all is where it should be. Even the Thargoids celebrated Christmas early.

Whats this about CGs and IIs? Speculation or something else?
 
I have been away from Elite for about a year as by and large I had done everything that interested me which the game-world offered at that point. The other day I read quite a big chunk of content had been added since last April and decided to give it another try--do some more exploring if nothing else. However, coming back to find Galnet all but blank was a big surprize. Having now seen the official announcement above I would suggest to the OP the answer to the appearance of Galnet being full of 'off-camera' material was to add more material that appears on-camera or write interesting narratives for otherwise boring and endlessly repeated Community Goals missions.

To me all the articles added a great deal of very badly needed immersion and player engagement; the appearance of a living universe. Right now it feels like the game is dying with Frontier not wishing or financially unable to provide the investment that is required to maintain narrative depth and richness of gameplay. How much can it cost to pay a writer to produce these short articles even if you don't plug them into the mechanics of the game? At the very best this seems to signal Frontier are just dragging things out, grudgingly providing a skeleton crew to keep things ticking over while the bulk of their men perform the months of development that are needed for the next paid 'new era' expansion in November 2020. If that is the case then... Okay. I suppose. But it won't win you many new players nor keep your old ones. Who will buy the expansion if no one is left playing the game? I fear the ending of the Galnet content is only a symptom of an underlying problem.
 
At the very best this seems to signal Frontier are just dragging things out, grudgingly providing a skeleton crew to keep things ticking over while the bulk of their men perform the months of development that are needed for the next paid 'new era' expansion in November 2020. If that is the case then... Okay. I suppose.
That is the inescapable conclusion at this point. Our version of ED is clearly in "maintenance mode" with very little time or resources being devoted to the game. Hopefully, it is all going towards the "New Era," something a large portion of the community expects to be an ambitious soft relaunch of the franchise, one that will take into account all the feedback Frontier had received over the years. Fingers crossed. Unfortunately, that means for the rest of us.we are stuck with not just a static game, but a somewhat shrinking game (i.e., features like CGs and a regularly updated GalNet no longer being a thing).

But it won't win you many new players nor keep your old ones. Who will buy the expansion if no one is left playing the game? I fear the ending of the Galnet content is only a symptom of an underlying problem.
Fortunately, player counts have been noticeably up since the Christmas sale events. That has always been Frontier's saving grace: bugs and missteps galore, Frontier still managed to build one of the best space sims of all time. There is enough there to keep the game interesting despite it largely going dormant. And to be fair, even if we are now just getting minor patches, they managed to include some new BGS states, so technically you could argue that the game isn't strictly in maintenance mode. Eh. It is what it is at this point. o7
 
That is the inescapable conclusion at this point. Our version of ED is clearly in "maintenance mode" with very little time or resources being devoted to the game. Hopefully, it is all going towards the "New Era," something a large portion of the community expects to be an ambitious soft relaunch of the franchise, one that will take into account all the feedback Frontier had received over the years. Fingers crossed. Unfortunately, that means for the rest of us.we are stuck with not just a static game, but a somewhat shrinking game (i.e., features like CGs and a regularly updated GalNet no longer being a thing).



Fortunately, player counts have been noticeably up since the Christmas sale events. That has always been Frontier's saving grace: bugs and missteps galore, Frontier still managed to build one of the best space sims of all time. There is enough there to keep the game interesting despite it largely going dormant. And to be fair, even if we are now just getting minor patches, they managed to incl ude some new BGS states, so technically you could argue that the game isn't strictly in maintenance mode. o7
I feel a bit encouraged by what you say here to be honest. If there genuinely is a future then cool. Coming upon Galnet totally dead compared to all the content it had the last time I booted up the game left me feeling pretty depressed. I know a quite a few never bothered with it, but to me it definitely added warmth and colouring. If there really still are a body of players--a good few of whom are new and therefore bring fresh cash to the coffers--then I guess Frontier may well keep plugging away and produce a 'New Era' as promised, hopefully adding depth and granularity to what they have presented in the current era. More ships, meaningful customizations, generally more reasons to do things in the game.
 
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I feel a bit encouraged by what you say here to be honest. If there genuinely is a future then cool. Coming upon Galnet totally dead compared to all the content it had the last time I booted up the game left me feeling pretty depressed. I know a quite a few never bothered with it, but to me it definitely added warmth and colouring. If there really still are a body of players--a good few of whom are new and therefore bring fresh cash to the coffers--then I guess Frontier may well keep plugging away and produce a 'New Era' as promised, hopefully adding depth and granularity to what they have presented in the current era. More ships, meaningful customizations, generally more reasons to do things in the game.
By all accounts, Elite is doing quite well. Frontier has said so themselves on more than one occasion. What is more, this forum is populated with some smart people who have proven to be quite good at ferreting out details from financial statements and investor reports. Based on the stuff they have posted here, Elite has proven to be a solid money-maker for Frontier even if it has since been overshadowed by bigger IPs, such as Jurassic World. By all the accounts I have seen, Elite remains one of the pillars of Frontier's financial success. I think that is why Frontier is doubling-down on the so-called "New Era." I wouldn't expect such a lengthy investment of people (around a hundred now working on it) and resources if ED was a money-loser.

(Tinfoil hat time I can't prove this, but I've always suspected that ED's developmental problems are related to the unexpected success of ED. I've always believed ED was meant to be little more than a niche title that was announced primarily to make a big media splash for Braben, something that would make it easier for him to attract investors to take Frontier public. In other words, I think ED was never expected nor designed to be a mainstream hit. Instead, it was meant to burst like a supernova and then slowly fade away and be superseded by bigger IPs, such as the aforementioned Jurassic World. Much to Frontier's surprise (and horror :D), ED refused to fade away and instead garnered a growing cadre of players that demanded more and more content. Unfortunately for Frontier, ED was never designed with such long legs in mind. Having painted themselves into a corner, they now needed to return to the blackboard and redesign the core architecture of the game so that it can sustain years of new content in the fashion of a traditional MMO like Eve Online. Again, just my unproven hunch as to why this game has seemed to routinely befuddle its own creators in the years since it launched.)

So, don't be depressed! I think ED has a bright future even if the current reality is...frustrating. This forum has its share of what is often termed "grognards" in wargaming - i.e., veteran "grumblers" or "grouches" who are always complaining (I consider myself part of that group) - but when you visit the ED pages on Reddit or Facebook, you find lots of players just having a good time with the game. I have also noticed lots of new players in both places who are thoroughly enjoying themselves, along with player spikes recorded on Steam stats: ~46% increase in December alone, with a little over 9K being the peak player count in the last 24 hours! Those are healthy numbers. 👍

o7
 
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