I mean, its a megaship which is by definition a ship. It is a ship, you just dont operate it directly. You have 'executive control'. But its still a ship.Ok, I'm off to get a ship full of wine then
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The main complaints people have about carriers are when they think of them as ships. They are different.
- Ships in this game can be flows in superscruise - carriers cannot
- Ships can be engineered - carriers cannot
- Ships scoop their own fuel - carriers do not
- Ships have cockpits where you fly them - carriers do not
A word can describe multiple things, so the fact that two things can be described by the same word does not mean they are the same thing. A Spanish Galleon and an Aircraft Carrier are both ships, but I wouldn't expect them to have the same uses.I mean, its a megaship which is by definition a ship. It is a ship, you just dont operate it directly. You have 'executive control'. But its still a ship.
A megaship. A mega ship. Maybe its just a ship for those with eyes that are open, not open to interpretationA word can describe multiple things, so the fact that two things can be described by the same word does not mean they are the same thing. A Spanish Galleon and an Aircraft Carrier are both ships, but I wouldn't expect them to have the same uses.
People arguing that carriers should be flyable / scoop fuel /etc are using similar fallacies and confusing the disparate meaning of a word. IMHO
- As others have mentioned the FC begs the question on 'legs' and the ability to get out of the FC hangar during jumps and other activities. I'm assuming this is already under consideration
My hope is that once they go live, people will be a tad hesitant to spend 5 out of their 5.1 billion to get one.It sounds like all these carriers choking up systems might be a good reason why they would want to decommission carriers that aren't being used. Just imagine if they never decommissioned any fleet carriers and no matter what because there was no upkeep....
I understand where you are coming from - if you watch a SC video, half the time you seem to be running from A to B so for a gamer only interested in flying ships that would be a turn off. That said some people love the immersive feel and are not concerned at the rate at which they earn credits.SPACE LEGS
It's easy to demand space legs for anyone who has no clue about what game development involves. You're asking for another game within a game. And Space legs in ED would ruin the game, plain and simple.
From the player perspective, ED is already a beast to grind. Adding legs produces more grind, as well as glitches, and it would take longer to get back to flying. Running around in corridors opening doors and looking for my ship - not appealing at all. No thanks.
The closer a game gets to real life, the more boring and tedious it becomes. Why? Because games offer the opportunity to have experiences without all the monotony of life. If you get space legs, then let's add getting up in the morning and getting dressed, brushing your teeth, taking a shower, putting on your uniform, picking up your stuff, calling a cab, waiting for the cab, reading the newspaper, answering the phone,... and 2 hours later you are about to get into your ship. You get my drift. Space legs in ED is a stupid idea.
I'm very happy with ED as a simulator to fly spaceships. I would rather have the developer focus on improving and fine tuning the core game than adding content for players who have no idea what they're talking about.