Fleet Carriers - Patch 3 - Known Issues

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No "secret" data there, most of us sends them to Inara/eddn etc anyway by using companion apps.

Awesome. That will be a very useful tool to have once FDEV fixes the mining bugs they introduced (and perhaps stops trying to fix what ain't broken).

Frontier: Mining and mining payouts weren't broken. Rather, your understanding of what kinds of gameplay we---your paying customers---enjoy and want are.
 
There seems to be a bug with the transfer option: After transferring Tritium from my ship to the carrier, this Tritium was automatically set for export (galactic average!). This can easily be overlooked if you don't regularly check your fleet carrier management -> commodity trading -> active exports. If you see anything other than a 0, check your stored commodities carefully (active exports have a green triangle in front of them). Especially your stored Tritium.

For further reference and to what unpleasant consequences this little mean bug can have, see here:
 
no news yet? i´m stuck with the tritium shortage of the stations in colonia. The useless issue tracker mark as duplicate the report, but it´s a different problem not related to mining. I hope it´s acknowledge by the team, lots of FC stranded in the area without the means for buying fuel.
 
My Carrier wont be moving till Fed Dev sort out the two loads of tritium that have dissapeared plus 500t LTD,s and a nice collection of rares (not holding my breath) was departing for Colonia today now on pause with 4 Cmmdrs on board we worked to reload yesterday and its all gone again bit of a rant today never had that before so meh

 
Most of my squadron play on PC but I'm on PS4, when they set the fleet carrier to Friends and Squadron I cant dock, while the FC is cross platform it seems like the securities are not, which sucks. This makes squadron work wile doing BGS stuff impossible, like trading.
 
Todo esto me parece genial :(... Pero desde que han llegado los FC hay más problemas que nunca.- yo compré uno y lo devolví.. si no es para varias personas es un quebradero de cabeza. y te encadenas a él.. soy mas feliz jugando como antes de los Fc... solo han traído problemas, de Minería. .. de Comercio... de que se bloquea el juego o baja de FPS... todo son problemas.. y solo arreglais lo problemas de los FC.... ¿Y los problemas de siempre? tengo 2 cuentas y más de 5000 horas.. y jamás este juego ha tenido estos problemas.. En qué hora pusieron los FC (sin pensar en que iba a afectar...) Como lo de las piernas sea igual... se han cargado Elite Dangerous!
 
Greetings Commanders,


Thanks for your feedback on the latest patch! We understand that some of the changes had unexpected effects and want to address them:


Overlapping Hotspots Commodity Distribution
With Patch 3 we implemented a change that was primarily intended to bring down the effects of multiple overlapping hotspots, especially on rarer commodities (such as Low Temperature Diamonds). We're currently looking at data from the live game to determine the actual impact that it is having and will review this based on our projections. If the data does not meet our expectations we will be making changes accordingly.


Tritium
One of the most noted points of feedback we've seen so far is that the rarity of Tritium has been negatively impacted. We'd like to make it clear that any negative impact on locating and mining Tritium is unintentional and the intention is for Tritium to remain as accessible as it was prior to Patch 3.


Limited Purchasing on Fleet Carriers
Fleet Carrier purchase orders are now limited to a maximum order of 2bn Credits. This was omitted from the patch notes and we apologise for any confusion this has caused.


Console Players
A small update will take place tomorrow around midday for Xbox and Playstation users. This update won't contain any noticeable changes, but lays the groundwork for future bug fixes.



Finally, we would like to thank you all for your great feedback, we have been listening and watching and we appreciate your patience and support.



UPDATE: We are investigating the issues above, and are working on a patch. We will update you with the date for this patch as soon as we have it. Thank you for your continued patience.



o7 Commanders.
Hello everyone, I am writing via google translator so errors are possible.
After a long break, I went to the elite and went to mine, I noticed a strange thing that because I increased the collector drones by 3 pieces, my total mining did not change in time, but even increased, it turns out that when you scan an asteroid with a geological exploration drone, you see, for example, 15% Painite when you collect it, you do not get 15% as before, but generally randomly, but in most cases half of that value, that is, if 40%, then at best you will get 20-30% from one fragment of ore, which generally ed me off, according to normal, as before it should be that if you scan and see a concentration of 20%, then in each fragment it should be 20% ore and not a random amount ..
Otherwise, your mining turns into an infinite random "yesterday flew over asteroids in 30-40% and in 40 minutes mined only 192 tons
 
Greetings Commanders,


Thanks for your feedback on the latest patch! We understand that some of the changes had unexpected effects and want to address them:


Overlapping Hotspots Commodity Distribution
With Patch 3 we implemented a change that was primarily intended to bring down the effects of multiple overlapping hotspots, especially on rarer commodities (such as Low Temperature Diamonds). We're currently looking at data from the live game to determine the actual impact that it is having and will review this based on our projections. If the data does not meet our expectations we will be making changes accordingly.


Tritium
One of the most noted points of feedback we've seen so far is that the rarity of Tritium has been negatively impacted. We'd like to make it clear that any negative impact on locating and mining Tritium is unintentional and the intention is for Tritium to remain as accessible as it was prior to Patch 3.


Limited Purchasing on Fleet Carriers
Fleet Carrier purchase orders are now limited to a maximum order of 2bn Credits. This was omitted from the patch notes and we apologise for any confusion this has caused.


Console Players
A small update will take place tomorrow around midday for Xbox and Playstation users. This update won't contain any noticeable changes, but lays the groundwork for future bug fixes.



Finally, we would like to thank you all for your great feedback, we have been listening and watching and we appreciate your patience and support.



UPDATE: We are investigating the issues above, and are working on a patch. We will update you with the date for this patch as soon as we have it. Thank you for your continued patience.



o7 Commanders.

I hope this will satisfy, guys :)
 
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