Landed on (someone else's) carrier, died after few days, in meantime carrier flew ~3kly from system wher i docked - still i respawned on carrier.So how about the rebuy options? If I die in deep space will I respawn on my carrier? I asked on steam forums but no one provided a solid answer.
That's what some people said on steam "during BETA" any players tried it now? I'm really far away to try it myself now..Landed on (someone else's) carrier, died after few days, in meantime carrier flew ~3kly from system wher i docked - still i respawned on carrier.
But aht was during second beta
Can we have an option to disable the carrier's honk? The jump sound by itself is super awesome. That honk just detracts.(Revised version from the Beta. FAQ )
Fdev Official Fleet Carrier FAQ
An FAQ on Fleet Carrierssupport.frontier.co.uk
Buying a Carrier
You can buy FC in these locations - the vendor is under Contacts. These are all now in Inara https://inara.cz/galaxy-nearest/28/367/0/
Modifying / Administering your Carrier
You can modify them in Vendor systems ^^^ OR Admin systems - again check Inara : https://inara.cz/galaxy-nearest/32/367/0/
Where to get Fuel (Tritium)
Buy Tritium from Orbital Refineries - Inara has them https://inara.cz/galaxy-commodity/10269/ - look for Best Buys - probably don't trust other carriers. Prices from stations can be as low as 4k per ton
Transferring Cargo to the Carrier
You can transfer goods to & from your carrier via a new button on your ship's Inventory page (you can't do this via the carrier page). If the button is disabled then going into Filters and switching a filter on & off will usually re-enable it.
Getting Tritium From Your Hold to the Depot
Use the Inventory transfer (see above) to transfer it back to your ship, then use the 'Donate' button inside the Tritium Depot (so no, you cannot remotely refuel).
spansh has a route plotter, alternately you can plot a route on your ship (while docked on the FC) out towards where you want to go, then get the carrier to follow once you hit 500 Ly.
- Ship you stock in your shipyard will take up storage space
- Same with modules
- Ship you (or others) store in your carrier do not take up space
- If you sell ships they do not appear for sale in your shipyard
- Cargo in your carrier will affect your fuel use when jumping
- ... but cargo in ships does not
- You can only stock one Tier from a type of modules in outfitting (so Tier 1 or Tier 2 or Tier3)
That's the ones I can think that have caught a lot out - enjoy the FC!
SRVs itself (not the hangar) can be restocked with the Armoury module AFAIK. Not sure about fighters...Q: Whilst fuel and re-arm are provided in the default Outfitting service, am I correct in thinking that Scarab and fighters require the full service and modules?
No, you can sell allUC Question (curiosity as I'll be able to find out soon ...) :
Does the 'distance from system' apply with FC's when selling data to them?
i.e. Do I have to jump the FC before I can sell it data gathered from <20ly from it's current position?
lol how cruel can you get?I've put occupied escape pods up as a commodity to sell. 150 in inventory but, they don't show up in commodity window. ¯\(ツ)/¯
If there will be an update for your carrier received, containing the marketID (for example a market data update via EDDN or journal import via "Import Frontier data" feature where was the carrier stats screen opened), it will get updated on Inara. Until such update is received, Inara don't know how to reliably rename your carrier (and what's the new callsign).I wanted to ask if someone knows anything about INARA/EDSM fixing the fleet carrier ID bug? Since the latest update changed them, my EDSM profile still thinks that the ID is the old one and won't update the current carrier position. INARA also lists the old ID.
Will it be fixed soon?