Release EDSY - The ship outfitting tool formerly known as E:D Shipyard; reimagined, redesigned, reborn

At long last, I am pleased to announce the general availability of EDSY, a complete redesign of the original Elite Dangerous ship outfitting tool formerly known as E : D Shipyard.

The complete set of changes and updates are too long to list, but here are some highlights:
  • Complete visual redesign featuring a more modern look, more in the style of the game's own UI
  • Integrated Frontier API support to import your recently used ships directly into EDSY
  • Expanded loadout import support to more easily import many ships at once (i.e. your entire fleet)
  • Integrated shortlink support to generate an is.gd link for the current loadout
  • Bulk export of stored builds, modules and settings to more easily migrate and sync them between browsers or devices
  • Better usability on small screens and mobile devices
  • Full power distributor and multi-crew pip modeling
  • Thermal load and heat dissipation modeling
  • "Experimental Mode" to try out fantasy builds with oversized modules, etc
  • All the latest ship, module and blueprint attribute data updates, natch
To easily migrate all your saved builds and modules from the old site, simply visit http://edshipyard.com/migrate.html and click the button.

Post your comments, requests, bug reports and other feedback here, or in #edsy on the EDCD Discord.
 
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Brilliant! Thank you very much. It was the site I preferred instead of Coriolis. I'm glad you're up and running again!
 
How do I get all the sections to open and remain open? Everytime I select a module, the details section closes and I have to close the modules selection section to see the modules details.

Also, I can't get all the info panes at the bottom open at the same time.
 
How do I get all the sections to open and remain open? Everytime I select a module, the details section closes and I have to close the modules selection section to see the modules details.

Also, I can't get all the info panes at the bottom open at the same time.
Both of these behaviors are detecting the browser window size and trying to avoid overflowing or overly compressing the content horizontally. So below certain horizontal width thresholds, the outfitting display switches to two- or one-panel mode where the panels are shown and hidden in response to user interaction. I'm planning to add an optional override to this layout behavior, but if your window is narrow enough to be triggering the behavior you describe, you may find that forcing all three panels to be displayed may not look much better.

Likewise, stats panels are automatically toggled off whenever they're too wide for the window, but you can use the toggle buttons to select which stats panels are relevant to what you're working on and display only those. I'll also add an override for that behavior, and then they'll just start scrolling horizontally when the window is too narrow.
 
The problem is that it takes longer to scroll down. Click on the switch pane button then scroll back up again, than it is too just flick left or right.

Being able to see everything at a glance more than outweighs the occasional need to zoom in or out.
 
Updated to 3.4.2.1:
  • added Dynamic Outfitting Modes and Dynamic Statistics Panels options to customize layout behavior at narrower window widths
  • fixed ROF of Guardian Gauss Cannons
  • fixed cost and mass of Krait Phantom bulkheads
The problem is that it takes longer to scroll down. Click on the switch pane button then scroll back up again, than it is too just flick left or right.

Being able to see everything at a glance more than outweighs the occasional need to zoom in or out.
Try disabling the Dynamic Statistics Panels options in the latest update; that should let you enable as many stats panels as you want, and if they overflow the window they'll just start scrolling.

Is there a way to import data from Coriolis?
Not presently, because I opted not to spend the time reverse engineering Coriolis' custom export format (again). But there has been some discussion of adding support for both tools to export in Frontier's Journal format in order to be able to export directly to eachother as well as other sites, such as Inara; I've done some work on that and am pretty close to being able to implement it, but I don't know if the Coriolis dev(s) have made any progress there.
 
Updated to 3.4.2.1:
  • added Dynamic Outfitting Modes and Dynamic Statistics Panels options to customize layout behavior at narrower window widths
  • fixed ROF of Guardian Gauss Cannons
  • fixed cost and mass of Krait Phantom bulkheads
Try disabling the Dynamic Statistics Panels options in the latest update; that should let you enable as many stats panels as you want, and if they overflow the window they'll just start scrolling.
Thanks that's much better. :3
 
I wasn't sure anyone ever used the text export any more, but sure, I can add that back in. I probably won't re-implement importing in that format though,at least not yet.
 
Is this a fundamentally different code base than the one Harry has been supporting at the other address (don't wanna steal your thunder with that link)?
 
Is this a fundamentally different code base than the one Harry has been supporting at the other address (don't wanna steal your thunder with that link)?
Hardly different. Harry just copied the EDSYv3 beta code to his own site and hacked at it.

In Harry’s defence, an update to EDSY was badly needed at that time — many new modules were missing.
 
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