Diamondback Scout Hydra Kill

Just wanted to share my experience of taking down the toughest of the Thargoid Interceptors in what I tihnk is the best small ship for AX combat :)

DBS is like a mini chieftain. Such a great little ship

Source: https://www.youtube.com/watch?v=6MnX0SkLItc
How is it different from the battle on sidewinder, cobra, chief? In my opinion, all battles on faster and more maneuverable ships are the same.
Maybe there'll be a patch when all the interceptors are boosted in speed.
 
How is it different from the battle on sidewinder, cobra, chief? In my opinion, all battles on faster and more maneuverable ships are the same.
Maybe there'll be a patch when all the interceptors are boosted in speed.
AX battles are very different depending on ship. Not just their speed and how well they orbit in FA OFF but hardpoints, internal capcity for armour and/or repair limpets and limitations in utility slots all play a major role.

The 'perfect' ships for AX like chief, challenger and even i guess Krait 2 do not have to compromise much because they can mount everything they need. But in smaller ships you have to make decisions based on the ships limitations. Sidey cannot mount flak and has low damage output for example. not to mention unforgiving lack of protection

Source: https://youtu.be/k1V8cn6hFKY


The DBS is better suited to AX but as flak only comes in class 2 you have to choose between flak and lowered firepower, or greater firepower and no flak. I did a Meusa run without flak and it's dooable but flak makes life so much easier:

Source: https://youtu.be/--96h1n42z4


Other ships have major trouble orbiting but can still mount everything you nee. the AspX has a great boost that cycles really quikly but its lateral and vertical thrusters make orbiting very very hard:

Source: https://youtu.be/IW1yDabN1PQ

And some ships like the eagle, only have a single utility slot. this is managable against cyclops but for anything greater you would need to synth heatsinks mid attack run.

Source: https://youtu.be/nvNi8IoV8Pk


The reason a lot of fights look similar is because for medium and small ships cold-orbiting is the only sttrategy that reliably works. Interceptors above cyclops are far too damaging to slug it out. Avoiding damage by cold orbiting is the flight technique that will keep you from the rebuy screen

As for interceptor speed. we have the Basilisk to challenge ship speed. we dont need any of the interceptor speeds changed
 
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AX battles are very different depending on ship. Not just their speed and how well they orbit in FA OFF but hardpoints, internal capcity for armour and/or repair limpets and limitations in utility slots all play a major role.

The 'perfect' ships for AX like chief, challenger and even i guess Krait 2 do not have to compromise much because they can mount everything they need. But in smaller ships you have to make decisions based on the ships limitations. Sidey cannot mount flak and has low damage output for example. not to mention unforgiving lack of protection

Source: https://youtu.be/k1V8cn6hFKY


The DBS is better suited to AX but as flak only comes in class 2 you have to choose between flak and lowered firepower, or greater firepower and no flak. I did a Meusa run without flak and it's dooable but flak makes life so much easier:

Source: https://youtu.be/--96h1n42z4


Other ships have major trouble orbiting but can still mount everything you nee. the AspX has a great boost that cycles really quikly but its lateral and vertical thrusters make orbiting very very hard:

Source: https://youtu.be/IW1yDabN1PQ

And some ships like the eagle, only have a single utility slot. this is managable against cyclops but for anything greater you would need to synth heatsinks mid attack run.

Source: https://youtu.be/nvNi8IoV8Pk


The reason a lot of fights look similar is because for medium and small ships cold-orbiting is the only sttrategy that reliably works. Interceptors above cyclops are far too damaging to slug it out. Avoiding damage by cold orbiting is the flight technique that will keep you from the rebuy screen

As for interceptor speed. we have the Basilisk to challenge ship speed. we dont need any of the interceptor speeds changed
Well, I also think the most difficult battles are against Basilisk. But still, the speed of 550 is achievable...
 
Well, I also think the most difficult battles are against Basilisk. But still, the speed of 550 is achievable...
yes all recommended ships are above the 530mps basilisk speed

Does anyone do AX combat in Clippers? or Mambas if we talk about speedy ships?
clipper and mamba have poor hardpoint convergence. people still use them but neither orbit well and the hardpoint placement mean not all gauss can hit a heart
 
Does anyone do AX combat in Clippers? or Mambas if we talk about speedy ships?
Check out the site of the AX Hall of Fame, 3 out of 6 videos where heaps of targoids are killed made on the Clipper. I think there's a Mamba there, too. I've watched them all pretty monotonous all the time.
 
yes all recommended ships are above the 530mps basilisk speed



clipper and mamba have poor hardpoint convergence. people still use them but neither orbit well and the hardpoint placement mean not all gauss can hit a heart
With tactics, the speed advantage and reverse even the mount does not strain much, just kill much longer.
 
I think AX just isn't for you. That's perfectly fine we all like different things :)

Maybe try PVP as it's more dynamic i guess ;)

information on ship builds:

Also my Octagoid that is currently number 2 on the AXI leaderboard:

Source: https://youtu.be/9ORRVE3jJX8
Sorry, I'm not at liberty to tell anyone what to do in the game.

I have carefully read the entire AX website and watched all the videos on it.

I love the destruction of the Targoids on the Corvette and it was unique when a man destroyed the Hydra on T10.
They withstood all the attacks of the Thargoids, not dodging them.
 
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