Hi,
I have a few suggestions in mind with the recent BETA. Please note that BETA 2 is currently experiencing server issues, but I considered my suggestions in alignment with the new game mechanics.
First of all I have to say the multi-crew element is severely lacking in it's current state in the BETA (and live), I hope my suggestions will help the developer team to iron out some of these:
Exploration:
The shares and credits would remain untouched, via the session screen.
If I have included anything that has been fixed and/or works as suggested, please disregard.
Thank you for your time (and support).
I have a few suggestions in mind with the recent BETA. Please note that BETA 2 is currently experiencing server issues, but I considered my suggestions in alignment with the new game mechanics.
First of all I have to say the multi-crew element is severely lacking in it's current state in the BETA (and live), I hope my suggestions will help the developer team to iron out some of these:
Exploration:
- Discovery display mode for added crew members! (currently non existent)
- Synchronised system discovery. Even on basic system scanning aka. Honk. (not working properly)
- Control over the general discovery scanner. (see new role recommendation below)
- New role: Navigator
- The role has control over the discovery scanner (shared with ship owner).
- Can system scan without the captain's intervention on the ship.
- Can access the scanner, limpets systems on the right panel inkl. reboot and repair.
- Can turn Night Vision on and off! (currently non existent)
- Can FS-Scan system whilst moving! (reward for the role, tho I understand how moving is not feasible in current system..)
- Can fire probes.
- Can control limpets, any kind.
- Can target anything, regardless of captain's target, and able to mark target as primary! (latter changes captain's target immediately, perhaps optional for captain to allow this)
- Can map routes.
- Has control over every scanner system, or can access them freely.
- Can set up own key-bindings in ship regardless of captain of ship (respectively for scanners and limpets, probes)
The shares and credits would remain untouched, via the session screen.
If I have included anything that has been fixed and/or works as suggested, please disregard.
Thank you for your time (and support).