Thanks a lot. Though , I don't really fully understand JoystickOverride , but I will check it my self through the code. Thanks for the Yaw to Roll answer. I am a newbie , and I am really appreciated.Hey imski!
No one has specifically asked that one before! As far as I know, there are no 3rd party devices by non-TM manufacturers that use TARGET, so it would likely not work with the script
I know there are replacement grips you can get for the standard TM base, but that would still tie into the device electronics via the connectors.
No worries, let me explain in a bit more detail.
Firstly, if you want to switch the X axis on joystick from Yaw to Roll, you can do this directly in the bindings/config in ED directly (no script changes needed). Just map the Yaw to whereever you prefer. There is also a Yaw-to-Roll keybind if I recall correctly, which you could use on the JoystickOverride if that is what you meant.
The JoystickOverride feature is basically just an option to replace the Joystick Curve Preset mappings on the toggle to whatever the CMDR wants on there instead. Could be anything that uses a Pulse command (which is most of the things you will find in the KeyMap file, Macros & some functions). Replace the two optional mappings in the user preferences to your preferred keybind and set JoystickOverride to 1 to enable the remapping. By default if you enable the override, it should fire the Signal Lights flashing sequence to demonstrate how it works vs setting it on 0.
Cheers for checking out the script guys!