Well I switched to long range for my pulse lasers. Should I get emissive munitions on all 3?
Shot speed on rail guns?On my ships where I use Plasma i usually engineer them with Focused,shot speed is way better this way, the drawback is more heath generated,the other best option is Efficient to avoid overheating problems.
Wasn't too easy for me, I had to readjust my entire control sheme to be able to hit something. (i.e. response curves for my joystick) Railguns have a little firing delay and are in fixed vaiant only. But if you are familiar with fixed lasers you should be fine using rails as well.How hard is it to learn how to shoot with rails and and plasma?
I tried it out with rails and i was starting to get better. I put em back on the shelf for now because my time to kill is still quicker on my engineered gimballed weapons.Shot speed on rail guns?I think you misread me a little there, I was not talking about plasma accelerators, but rail guns with plasma slug ammo.
If i have read the stats correctly the plasma slug experimental brings a reduced heat generation as well?
Wasn't too easy for me, I had to readjust my entire control sheme to be able to hit something. (i.e. response curves for my joystick) Railguns have a little firing delay and are in fixed vaiant only. But if you are familiar with fixed lasers you should be fine using rails as well.![]()
Have a look at this video series, there is a lot of very useful information on laser mods. There is also one about the experimentals.Well I switched to long range for my pulse lasers. Should I get emissive munitions on all 3?
Well damnit I jumped the gun thenHave a look at this video series, there is a lot of very useful information on laser mods. There is also one about the experimentals.
Flintlock Engineering
I am not entirely sure on pulse laser mods, as I almost exclusively use beam lasers. But I do think it is not useful to stack the emissive experimental.
It's a matter of practising,best advice is to fit them on a ship and go at Nav Beacons,hunt Pirates there and learn how to,in time you'll appreciate how fixed weapons are better at least on Small and Medium fast/agile ships.How hard is it to learn how to shoot with rails and and plasma?
That was related to "Focused Plasma" not Rail GunsShot speed on rail guns?
Frags are very good but you'll need also something to disable shields,Pacifiers are one of the best weapons around,put one Pacifier in your Large hardpoint on Chief,Lasers in the Mediums and Enforcer Cannons in the smalls,two Firegroups.Last year when I played ED a lot I had gotten quite reasonable hit rates with my PAs. Ofc large targets are much easier to hit, and then the armour-defeating property really pays off. But I also managed to hit small NPC ships with them and that's very satisfying I can tell you. xD
However it's a skill you have to keep honing. After not playing for like 8 months, I just couldn't land a hit on a Vulture and eventually had to run away (the disgrace!).
Anyway. ^^ As we're about it:
I also experimented with Frags at some point last year, but found them very ineffective -- too difficult to use for my flying skills. The enemy basically recharged his shields faster than I could land hits.
Now I'm thinking about finally getting myself a Powerplay module, and I hear a lot of good things about Pacifier Frags. Did anyone try them on their Chieftain? How difficult are they to use compared to a G5 Focused PA? Or to ask the other way round -- which PP modules would you recommend most for the Chieftain?
Yeah sorry about that I always have in mind the ChallengerNote, Chief has 2 Large, 1 Med, 3 Smalls
Which is btw one reason why I have preferred it over the direct competition (Challenger, Federals). Since I started out with Multicannons, one Large may have less raw DPS than two Mediums, but the higher Piercing of the Large MC gives you an edge.
Granted, this point is probably moot comparing Med and Lrg PAs since they both have Piercing 100, I have to admit I never thought about that.
Anyway my plan would be to stick to using 4 Lasers on the Smalls and Med to get rid of shields, then use the Pacifiers to shred the hull.
It depends on your talent. I am rather untalented and a total klutz; however, I can now use them and they are my weapons of choice. Below is what I did. Efficient Plasma Accelerators are the Love of My Life, after short range blaster railguns.How hard is it to learn how to shoot with rails and and plasma?
My favoured way to do brain-off materials gathering is to go to Facece, Futhark or Cemiess. HGEs there will generally produce 3-5 Imperial Shielding, and there are usually quite a lot of them. The nice thing about Imperial Shielding is it almost never comes mixed in with G4 materials, which the others do.How many systems do I have to visit to get HGE's? I've been to several with 2 bil pop and when I scan nav beacon, no HGE's
EDIT Ive now been to 10 different boom systems and got 1 HGE with a 10 min timer. LOL i give up
THx Ive found this out too. Whenever I need manufacture i just fill up imperial shielding then go trade emMy favoured way to do brain-off materials gathering is to go to Facece, Futhark or Cemiess. HGEs there will generally produce 3-5 Imperial Shielding, and there are usually quite a lot of them. The nice thing about Imperial Shielding is it almost never comes mixed in with G4 materials, which the others do.
Like I said earlier I plan to equip a chieftain with 3 rails in the small hardpoints. Just still very undecided if I should go short range or long range. As I only use my rails at short range anyway (can't even see targets at 6km on my 17 inch laptop screen...Efficient Plasma Accelerators are the Love of My Life, after short range blaster railguns.
For long rail guns I used a gimballed beam to help my eye tracking, then went to some sort of fixed lasers. For short range rail guns, it's almost purely a matter of range control.
It depends on whether your opponents are likely to use Shield Cell Banks and how good your range control is. Those three smalls are great utility slots for things like corrosive, emmissive and feedback cascade experimentals.Like I said earlier I plan to equip a chieftain with 3 rails in the small hardpoints. Just still very undecided if I should go short range or long range. As I only use my rails at short range anyway (can't even see targets at 6km on my 17 inch laptop screen...) the choice should be pretty easy, but I keep reading stuff about the 'micro gimballing' effect being so much better on the long range mod....
Railguns can hit 100% as long as you aim your target just before it fires.What is this micro-gimballing effect you mention? Is it an inherent feature of railguns? I couldn't find anything on the wiki page.
Long Range can be very deadly. For PVE missions, usually my approach are:Like I said earlier I plan to equip a chieftain with 3 rails in the small hardpoints. Just still very undecided if I should go short range or long range. As I only use my rails at short range anyway (can't even see targets at 6km on my 17 inch laptop screen...) the choice should be pretty easy, but I keep reading stuff about the 'micro gimballing' effect being so much better on the long range mod....