multicrew

  1. P

    LARGE-SCALE THARGOIDES RAID

    I would like to make a suggestion, you could add even 1 earth-type planet with an oxygen / nitrogen atmosphere as a test, that when trying to enter, generates that fire effect, that difficulty to access, that has a blue sky, water, rain with wind strong, clouds, details, aside from that, hosting...
  2. P

    LARGE-SCALE THARGOIDES RAID

    I would like to make a suggestion, you could add even 1 earth-type planet with an oxygen / nitrogen atmosphere as a test, that when trying to enter, generates that fire effect, that difficulty to access, that has a blue sky, water, rain with wind strong, clouds, details, aside from that, hosting...
  3. VR StarLightPL

    Game Discussions What Multicrew could have been if we had ship interiors

    Well, sort of :-) Pulsar: Lost Colony is officially out of early access. It has both singleplayer/offline mode and multiplayer 5 ppl coop. And it has a VR version. Worth checking out while we wait for Odyssey to get fixed. Hey @VR Golgot IDK if you reviewed it yet, now's the time probably...
  4. Timjfjdd

    Physical Multicrew improvements

    With odyssey and added physical multicrew, a couple of shortcomings has really shown up. It is very hard to be able to seamlessly play together with friends in any meaningful way with the current implementation of multicrew. One of the main issues is where you respawn after logging back in. May...
  5. SoulTechnology

    [rant] Stop equipping gimballed pulse laser fighters.

    This is 100% just me scremaing into the void and demanding the whole world change cuz im unhappy (aka: a rant). Maybe with a little grounding in reality. For commanders picking fighters for a hanger, STOP PICKING GIMBALLED PULSE LASERS. The fighters pulse lasers suck, and gimballs kinda suck...
  6. CMDR Serval-0000

    Mining SLF

    This idea has been suggested multiple times in the past, but since we are getting space feet soon, and mining has been reworked not too long ago, I supposed now would be good time to push that idea again. My friend has always found elite very immersive, but has never been into it as mush as I...
  7. badfellowman

    General Multicrew is an unfinished mechanic that needs to be reworked!

    ➡️Who am I? Just a usual cmdr. I'm a big sci-fi fan and Elite Dangerous is one of my favorite games. There are several reasons: there is no colorful space of No Man’s Sky, the design of the ships is believable, the battles are deadly, and control requires skill, but allows you to finely control...
  8. badfellowman

    Multicrew - это недоделанный режим, который надо доработать или удалить совсем

    🚀Я большой фанат научной фантастики, а Elite Dangerous - одна из моих любимых игр. Тут нет цветастого космоса No Man's Sky, дизайн кораблей и станций реалистичный, бои смертоносны, управление требует умения, но позволяет очень тонко контролировать корабль. Да, немного не хватает возможности...
  9. O

    Multicrew needs to be revamped

    I've done multicrew with a friend, blowing up pirates in a RES for fun and profit. However, is that all multicrew is for? It helps a bit in combat, and lets you use SLFs. Mining, Trade, Exploration are kind of thrown to the side. I propose that FDev change that: 1 - For players in...
  10. Arthur Z.

    Do Community Goals work with Multicrew?

    o7 Commanders! Haven't played for a while, and with recent CG news I am wondering - will my friend be counted towards the CG contribution % and be able to get the reward module if we do it in Multicrew on my ship? Thanks!
  11. CMDR SoldiersFortune

    Utility Fighter: Golem

    Right now we have three fighter chassis available for fighter bays; the Fed Condor, the Imperial Interceptor, and the Alliance Taipan. I would like to suggest a fourth chassis be added along with the following loadouts. Name: Golem Manufacturer: Lakon Role: Utility Loadouts: Badger 2x Mining...
  12. Anton S044 O

    Future Ship Interiors Suggestion for Odyssey

    1: Fix multicrew and give it more use. Add more functionality. I mean let the multicrew member do things, such as walking around the ship and fixing broken modules with let's say Module Components or more specifics like shielding components. Let the CMDR pay the multicrew member a percentage of...
  13. Old Duck

    Who is policing telepresence?

    Telepresence - is this run by some Galactic AT&T that spies on what I'm doing? I've had multiple instances where I get some mysterious warning, "Cut it out or we will terminate your session" whenever I do something that generates even the smallest of fines, and if I continue, my copilot is...
  14. Achtung-Goomba

    (Multi)crew wanted for low-level AX patrols

    Disclaimer: I’ll be totally honest, the cockpit of my shiny new Crusader with the two co-pilot stations behind the main helm is looking a bit lonely, and I’d love some screenshots of a full crew compliment to add to my virtual LARPing album :geek: so now the honesty is out of the way... I'm...
  15. Old Duck

    Making Money in Multicrew

    How does one do it? My crewmate has accompanied me for exploration, mining, and selling wares, and she never gets any credits from any of these things. Does she have to actively run a turreted mining laser to get a cut of the LTD / Tritium action? Or is multicrew "tithe" broken for fleet...
  16. Old Duck

    So multicrew doesn't provide any exploration rewards?

    I'm confused - I thought multicrew allowed copilots to share the discovery tags and rewards from universal cartography, but that's not what happen when I just tried it. Am I doing something wrong, or is only combat and trading rewarded? If the latter, while ignore one out of the three major rank...
  17. Swizzy o7o7

    Distant Worlds 2: Multicrew Edition!

    Source: https://www.youtube.com/watch?v=GwtuQuU9NVc Unparalleled levels of gameplay!
  18. Adept

    Multicrew payments should be brought in line with wings

    Currently multicrew has the same flaw which killed off CQC. The're no way to make money with it for anybody but the pilot. Either multicrew should be merged with wings (my favorite), so that wings can have any mix of single-pilot and multicrew ships up to the player cap of four, or multicrew...
  19. Gavin786

    Multicrew - Lets Give it some Love Please, Devs

    MultiCrew is a really massively under-used feature that could be so great with just a little bit of fixing. Here are my ideas for what could be done. Now the Devs are fully into maintenance mode pending 2020's spacelegs, this could be an area of the game that could do with some love. 1. FIX...
  20. marx

    To Frontier: what are multicrew exploration rewards supposed to be?

    Ever since it was implemented in the first beta of Chapter Four, multi-crew exploration never rewarded the crew's effort with anything. No credits, no rank progression. (Also no tags, but that is probably for the best.) To make sure, neither after the session, nor when the host sells the data...
  21. N

    Multicrew, Wings, Squadrons, and alt accounts

    I've taken advantage of the anniversary offer to get two alt accounts (both with Horizons). My main CMDR is heading out for Colonia at the moment, the two alts are back in the Bubble (in their original Sidewinders). Eventually I will relocate one to Colonia. I've got all 3 up and running on...
  22. Giyari

    Ship Launched Miner?

    With mining being a ton more enjoyable thanks to the recent changes, it's still lacking a little bit in the multicrew department. Collector limpets are all well and good, but moving an Anaconda around an exposed asteroid core to get an abrasion blaster hit, that's pretty annoying. Hell it's even...
  23. AIKI_ZVEZDA

    Can't multicrew explore without multicrew SRV!

    The addition of the turret-style system & planet scanner, which allows multiple people (and crew) to use it at the same time, is great for multicrew! It actually allows players to cooperate together, and scan a system twice as fast, or even thrice as fast if you're wing exploring. (does it work...
  24. flamenkosh

    Multicrew exploration questions

    I just spent 3 HOURS in multicrew exploration trying to get my friend some beginning credits. I turn them in and he gets nothing, zilch, nada. Is there something that I did wrong? why didn't he get any of my profit (39 million)? Thank you for any kind of help.
  25. Confidenze

    Wings and multicrew

    Is it possible to wing up 4 people in 2 ships with 2 crew in each?
  26. F

    Multicrew exploration in 3.3

    So I just spend an hour having my friend join me on a 2 hour voyage from Colonia to Kashyapa, being rather productive we both went on the new frequency analysis scan thing and detailed surface scanner features, scanning 40 million worth of credits on the way. And I must say having a second...
  27. CMDR Kyle Donovan

    Dear Santa... (mining fighter and subtypes)

    So, I know I've been really good this year, and I only flew my spaceship for good, and helped out my friends, and evacuated dozens of burning space stations, even when they locked me out because I was trying to get inside a burning station but had a fender bender... but that's a grumble for...
  28. Prorokpl

    Multicrew in exploration still USELESS

    Hello, fellow CMDR's. I'd like to share with you my experience with a multi-crew in beta and now in live 3.3 chapter 4. I need to point out that 12th of September Will Flanagan posted this statement: So as you can see they've promised us rewards for doing exploration in multi-crew. So I did...
  29. CMDRdabbler4

    Horizons Multicrew Base Assault!

    Hello Fdev, What's the chances of expanding the playstyle of base assaults? I think the following scenario would be quite easy to implement without too much effort: Add a function to the docking computer module, to allow a 'Base Assault' mode. Essentially a mutlicrew commander can set the...
  30. D

    Multi crew mining payout question

    Hi, Me and my son were doing some multi-crew mining yesterday (Horizons non-beta - I can fly straight and he can fire the purple laser beams) and we could see the galatic avg price of silver, gold, funny-named-things being quite high (7k-9k per ton) so assumed we'd get around 50k profit for the...
  31. masCh

    Want to know what would be great for Exploration?

    The incoming changes in CHPT 4 sounds great! But what would be grand for Exploration is : SPACE LEGS! (and multicrew) The problem that turns off most people from exploring is the tedious jump and honk - which is getting addressed with CHPT 4 however not the hyperspace travelling itself which...
  32. starione

    Beyond Chapter four - some love for multicrew planned?

    The actual beta and what we can expect from chapter four is incredible. For me it feels like the biggest update since release with a wide range of improvements (like finally sharing the target system with your wing). And exploration feels much more like exploring new systems and planets. For me...
  33. Kiithnaras

    [Game Design] [Feature Request] Frigates - Player-Run Capital Ships

    I've come to the conclusion that what Elite is missing in the realm of Very Large Ships is Even Bigger Ships. Those top tiers of faction rank are empty and don't have much of a purpose at the moment, so why not kill a few birds with one stone? To be clear, these would not simply be...
  34. R

    Sidewinder / support ship in Fighter Bay

    The in-game description of the fighter bay reads: "can take up to sidewinder size". It's a great disappointment, then, that I can't place my sidey in the fighter bay. This would make for some seriously enhanced game-play for several reasons: 1. you could use your sidey / suppport ship to dock...
  35. R

    Add specialized hangers (cargo shuttles, mining units, passenger ferries).

    Adds a lot of multi-crew options to the game. Add small cargo shuttle hanger, similar to fighter bays, to allow large ships access to outpost missions. Say they transfer 100 tons or maybe 50 tons at a time. No FSD drive, no supercruise. Just space forklifts. Ships and fighters need to...
  36. Caelos_Eko

    More Multicrew Roles

    It would really be great to see more roles for multicrew, right now they are very combat focused (with some support in mining as well) but when it comes to exploration there isn't much to do except sit and enjoy the ride. Sometimes it'd be nice to leave the scanning and route potting to my...
  37. John Kozak

    Horizons Wing missions are *almost* working in Crew - can we get the last step fixed?

    I've done a few tests with random players and found that right now, as of 3.0, Wing missions already almost work with Multicrew. Namely: Player can take & share wing mission while in crew Crewmembers can accept the wing mission Crewmembers see the mission in transaction tab Crewmembers get...
  38. Old Duck

    Multicrew Benefits

    Ignoring all the bugs associated with multicrew, what are the benefits to the person joining someone else's ship? I've used multicrew in the past to see things like Beagle Point, but that's about it. So here are some specific questions (inspired by what I know about wings): 1) If I join a ship...
  39. P

    My perception of E:D evolution

    I was thinking during more than week, how to express my feelings about Elite: Dangerous. And suddenly understood, that just a pair of pictures will say all for me, better than any words. This is how i perceived Elite2, Elite3, and Elite: Dangerous during first 1-2 years after release, and why...
  40. CaptainCaboose

    I have an idea, probably not a good one... Wing-Finder services...

    Hear me out: With the larger push for wing missions(and nothing but wing missions, according to the mission boards), I think it's time for a Wing-Finder feature/service/deal/thing. Here's the setup: I click a button to offer a job up to nearby CMDR's and type up a brief description of what...
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