1. Gohax

    Blender 2.83 TMTK Guide (with simple animation)

    Hello, during the past couple of days, i was banging my head against Blender 2.83 until i got an animated model working correctly ingame. As i couldn't find a complete compilation of this knowledge anywhere, i decided to make my own short guide for this most recent Blender version. To be exact...
  2. Gohax

    Blender 2.83 animation rotations always relative to origin

    Hello, during the past couple of days i created some static items with Blender 2.83 for Planet Coaster to warm up with the workflow, which worked very well. Now that i tried creating an animated object, i'm having a problem with the way rotations are applied in Planet Coaster: Somehow, all...
  3. Robongio

    🦏 Something I've been working on since last December:

  4. J

    Image texture not shown, please help!!

    Ok, so for my Disneyland Paris recreation I decided to build the Pirates of the Caribbean sign. To do this I used Blender 2.8. After a LOT of trouble I finally managed to get my own model into the game, but... ...only an empty white model. Now for this I used a texture image, which I also...
  5. S

    Thememakers Toolkit Accept Objekt But No Textures In-Game

    Hi Guys, i created a really simple object in Blender and added a texture (color). The upload worked without any problems, but the object does not contain any textures in-game and even if I try it with the Flexicolor it will not be added. The textures are saved as .png and have the same name...
  6. spoonetti

    Error with Mirror Modifier. What did I wrong?

    Hi there, just a short question. It's not about TMT though, but I hope it's ok to post it in this thread anyway ;) In Blender I've started to create a roof for an old German fairy house. First I've created just one side of the house and wanted to add a mirror modifier. But something went...
  7. spoonetti

    Blender - Unwrapped objects looks different

    Hi there, I am currently creating a simple wall with the sizes 4x4x0.37m. First, I have marked the seams as usual, followed by unwrapping my wall. But in the 'UV/Image Editor' the unwrapped wall looks different. All sides of the wall has 4m. ? What did I wrong? That's how it looks like...
  8. spoonetti

    Sketchup > Blender > TMT

    Hi there everyone! Does anyone knows if it is possible to import a simple 3d Sketchup models (without textures) in Blender where I can add the correct measurements, the necessary LODs, Hitchecks, Materials and UV maps/Textures etc. to be able to use that object in TMT? First, I tried to...
  9. spoonetti

    Planet Coaster Deutscher Blender/Toolkit-Wiki - Eure Unterstützung ist gefragt!

    Moin! Ich habe mich vor Weihnachten mal an einem Wiki versucht, welcher Tutorials zum Thema "Erstellen von Objekten für PlanCo in Blender" beinhaltet. Es richtet sich sowohl an Anfänger als auch an Fortgeschrittene, die hier und da noch etwas lernen wollen. Ich selbst arbeite gerade an einem...
  10. LuxAeterna

    Curtis Holt - Thargoid Concept Design | Blender 2.8 Alpha

    I've been re-learning 3D modelling lately on the Blender software and found this artist. This is his concept model of a Thargoid for Elite Dangerous. VIDEO - Detailing the Thargoid (Blender 2.8) ~15mins This is a past post about the topic for your reference...
  11. spoonetti

    Pls give us the example scenes

    In the User's Guide you offered us to download some different excample scenes. But the download link unfortunately doesn't work. I really would be happy to get these excamples, because I begin to despair of Blender [wacky]., even there're are many really nice guys who try to help me! (Thx for...
  12. ShoxDanger

    Blender Flexi Color need help

    Hi to all i need some help with the Flexi colors and how to set them up. can someone help me out and tell me or show me how i make them work in game. thanks
Top Bottom